Tavern Coach changelog
Notes for Tavern Coach only.
Tavern Coach
Tavern Coach reads the cards with Jev
LearnedTavern Coach’s advice came from rules, and rules can’t tell what a card does on your board. Two models now read the cards. Jev, a fast model from TypeSafe, answers yes-or-no questions about each card in about 0.2 seconds, and code pairs the answers into synergies. Claude Opus plans the next shop while the fight plays. Without a key, or on any error, the rules still decide.
I picked the split after a blind test on ten decisions from games I lost.
Written by me · docs.typesafe.ai
Hero and trinket picks, the whole lobby and board order
Tavern Coach now ranks heroes and trinkets at the start by how they actually place, and what I pick steers the build it suggests. It shows every opponent’s tier, health and last board, marks who I fight next, and warns when someone else goes for my tribe. There’s a graph of where I’ll probably finish, and a strip that says how to order my board.
No more telling me to level to Tier 7
FixedThe coach told me to level to Tier 7, which doesn’t exist this season. It now reads the highest tier from the game itself. It also only says to freeze a card when next turn’s plan will actually buy it.
Advice no longer freezes halfway through a game
FixedThe advice kept freezing mid-game. Turns out Hearthstone stops writing its log at 10 MB, so the coach just stopped seeing the game. Now the app switches that limit off and asks you to restart the game if the log got cut.
First version of Tavern Coach runs on top of the game
MilestoneThe first version of Tavern Coach works. It reads Hearthstone’s log and shows advice in a small panel pinned to the game window, fullscreen too. Every turn it says whether to level or refresh, what to freeze, and grades each card in the shop. It checks my board against 20 current builds.